Building a Virtual Machine, JVM-inspired (Intro)
Have you ever wondered how the Java Virtual Machine (JVM) works under the hood? While the real JVM is an incredibly complex piece of software, we can learn a lot by building a simplified version ourselves.
In this series, we’ll create a tiny virtual machine that demonstrates core concepts like thread management, multithreading, memory models, mutex, compilation, byte-code execution, function call stacks, both local and global scopes (heap), and even garbage collection.
What we are going to build
We are going to build a simplified virtual machine called TinyVM. The name TinyVM simply reflects its minimalistic implementation and is not a reference to any existing projects.
We’ll implement it in several parts to focus on one concept at a time. We’ll use C language to mimic JVM functionality, with detailed explanations of the code.
Part 1 — Foundations
- Variable assignment and manipulation with integer values
- Basic arithmetic operations between variables
- Console output functionality (
print
function) - Thread sleep operations
Part 2 — Multithreading
- Implementation of real threads for concurrent code execution
Part 3 — Heap
- Implementation of globally shared variables accessible across all threads
Part 4 — Synchronized
- Implementation of mutex (mutually exclusive locks) to prevent race conditions in concurrent threads
Part 5 — Refactoring
- Code organization into modules like
core
,instructions
,memory
,thread
, etc.
Part 6 — Functions
- Support for both synchronous (sequential) and asynchronous (threaded) function execution
Part 7— Compilation
- Introduction of byte-code compilation support
Part 8 — Byte-code execution
- Implementation of byte-code loading and execution
Part 9 — Function call stack
- Implementation of function call stack for tracking execution order in chained functions
Part 10 — Garbage collector
- Implementation of a basic mark-and-sweep garbage collector to automatically manage memory and clean up unreferenced objects
What we won’t build
To maintain focus on thread management, the following features will not be implemented:
- Class loading and Java parsing/compilation to byte-code
- Complex data types (integers only)
- Exception handling
- Performance optimizations
- Advanced programming practices
The short sum-up to read
Before continuing with building our Virtual Machine, I recommend reading about JVM’s basic building blocks, memory organization, and thread operations in this article:
Next steps
- Part 1 — Foundations
- Part 2 — Multithreading
- Part 3 —Heap
- Part 4 — Synchronized
- Part 5 — Refactoring
- Part 6 — Functions
- Part 7 — Compilation
- Part 8 — Byte-code execution
- Part 9 — Function call stack (not started)
- Part 10 — Garbage collector (not started)